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- > > I would LOVE to be able to use
- > >"soft" (meaning physically much larger than their target object,
- > >and diffuse in the bargain) light sources in 3D work.
- > >
- > >Yes, I know it would be slow and all (raytracing from large
- > >sources, huge specular highlights) but I really love the
- > >character of that type of light. Yes, I know this is a "blue
- > >sky" wish, but what the hell, why wish for something too small?
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- You could also try a spotlight with a soft edge angle that is half or greater
- than the Cone Angle, depending on the look you want. This gives you a softer
- more diffuse look.
-
- Alan Chan
- Vision Digital
-
- --
- alan.chan@oubbs.telecom.uoknor.edu sent this message.
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